Friday, February 17, 2012

Adik Gaming Network [ASCabal]

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Long ago people's greed led the CABAL to cleanse the land. Amidst the devastation, seven great masters of Force Power led the survivors to rebuild.


Now, almost a thousand years later, the CABAL is once again manipulating Evil; fostering the child that would be king to once again cleanse the land. It is up to you to face the invaders of Nevareth, and uncover the conspiracy behind it...


Amongst the 100+ NPCs in CABAL, you'll find friends and foes, good and evil. But remain vigilant! As sides change, some allies may turn on you, while former enemies can now be trusted...









WARRIOR


"Warriors" are the ones who inherited the very "first form of force". They practice physical strength by using force more than manipulating it. Thus being a warrior requires being physically superior than the successors of other forms of force.









FORCE BLADER


Force Bladers use a sword in one hand and a force controller in the other hand. Unlike defensive Force Shielders, Force Bladers prioritize agility for precise attacks. It is for the same reason that they cannot wear armor heavier than Battle Suit Armor Set. Also, they preferred to use "Orb", which focuses on destructive power more than force control.











WIZARD


Wizards are the ones who mastered the very "last form of force", which the Sage Tower has inherited from the Honorable Age. They manipulate force to compensate their physical weakness.









BLADER


"Bladers" are the ones who mastered the "second form of force" that were inherited since Nevareth Exodus. According to the Sage Tower, blader skills originated from a type of martial art that was practiced in an eastern country of the Lost Age. That martial art was discovered and developed during the Honorable Age. With the leadership of the first generation of the 7 sages, the present form of blader skills was established.









FORCE SHIELDER


Force Shielders specialize in short-range force control, which means that they are incapable of doing long-range attacks. However, they make up for the weakness by developing support magic spells that increase their attack strength by manipulating outer forces near their bodies, whose methods are similar as the Wizard's strongest asset.









FORCE ARCHER


"Force Archers" originated from a Wizard group. They realized the potential of long-range magic spells, and studied how to intensify the particularity of the magic spells. The founders of Force Archer skills were greatly intrigued by distance and speed rather than space and power. They established the intensive long-range force attack skills for Force Archers, and created "Crystal", an advanced version of Wizard's "Orb", which specializes in controlling force more than intensifying it. This great invention has resulted in creating another invention, "Astral Bow" that minimizes the risk of power decrease when using long-range force and improves force control and attack speed at the same time. Later, it served as a momentum for "Astral Weapon", the embodied force.



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